Inspired by stiff-legged mechanical toys that can walk down hills, Usherwood and his team designed several different computer models for dog walking. The researchers then compared these models with observations of actual dogs on a treadmill.
Their simple, passive, stiff-limbed computer model best matched and explained the principles underlying dog walking.
The findings were recently presented at the
Annual Meeting of the Society for Experimental Biology.
Walking for both bipeds and quadrupeds is like controlled falling because, with each step, the individual leans forward and is "caught" by an outstretched limb. As a result, there is a stage when the body is high and slow, and a stage when the body is lower and faster, Usherwood explained to Animal Planet News.
"With a four-legged animal, this has broadly been observed before, but it had not been clear why and when these motions should happen," he said. "My passive model makes it much easier to understand when and why the body moves up and down and changes in speed."